TouchBlockBehavior.cs
源文件:
code/TouchBlockBehavior.cs
csharp
// Namespace:
public class TouchBlockBehavior : MonoBehaviour // TypeDefIndex: 4657
{
// Fields
public float size; // 0x20
public float animationDuration; // 0x24
public Vector3 idlePosition; // 0x28
private Coroutine animationRoutine; // 0x38
// Methods
// RVA: 0x1D1CE04 Offset: 0x1D18E04 VA: 0x1D1CE04
public void Initialize() { }
// RVA: 0x1D1D904 Offset: 0x1D19904 VA: 0x1D1D904
public void UpdatePosition(Vector2 position) { }
// RVA: 0x1D1D968 Offset: 0x1D19968 VA: 0x1D1D968
public void Show() { }
// RVA: 0x1D1DA88 Offset: 0x1D19A88 VA: 0x1D1DA88
public void Hide() { }
[IteratorStateMachine(typeof(TouchBlockBehavior.<Animation>d__8))]
// RVA: 0x1D1E81C Offset: 0x1D1A81C VA: 0x1D1E81C
private IEnumerator Animation(Vector3 startScale, Vector3 endScale, bool isShowing) { }
// RVA: 0x1D1E8F4 Offset: 0x1D1A8F4 VA: 0x1D1E8F4
public void .ctor() { }
}