SubtractBlockPostProcessor.cs
源文件:
code/SubtractBlockPostProcessor.cs
csharp
// Namespace:
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
public class SubtractBlockPostProcessor : MonoBehaviour // TypeDefIndex: 4655
{
// Fields
[SerializeField]
private Material subtractBlockMaterial; // 0x20
[SerializeField]
private int targetPass; // 0x28
[SerializeField]
private Camera cam; // 0x30
// Methods
// RVA: 0x1D1E718 Offset: 0x1D1A718 VA: 0x1D1E718
private void OnRenderImage(RenderTexture source, RenderTexture destination) { }
// RVA: 0x1D1E814 Offset: 0x1D1A814 VA: 0x1D1E814
public void .ctor() { }
}