BlockRender_ShaderIDs.cs
源文件:
code/BlockRender_ShaderIDs.cs
csharp
// Namespace:
private static class BlockRender.ShaderIDs // TypeDefIndex: 4653
{
// Fields
public static readonly int NormalBlockRT; // 0x0
public static readonly int SubtractBlockRT; // 0x4
public static readonly int DisabledNormalBlockRT; // 0x8
public static readonly int DisabledSubtractBlockRT; // 0xC
public static readonly int SceneColor; // 0x10
public static readonly int ComposedRT; // 0x14
public static readonly int EffectRT; // 0x18
public static readonly int DilateTexelSize; // 0x1C
public static readonly int PassWeight; // 0x20
public static readonly int GlowFirstPass; // 0x24
public static readonly int TouchHoverRT; // 0x28
public static readonly int TouchPosCount; // 0x2C
public static readonly int TouchPos; // 0x30
public static readonly int TouchPosShine; // 0x34
public static readonly int TouchPosShineSpeed; // 0x38
public static readonly int TouchPosLowThreshold; // 0x3C
public static readonly int TouchPosBrightness; // 0x40
public static readonly int ReadyComposeRT; // 0x44
public static readonly int ShineSpeed; // 0x48
public static readonly int ShineBrightness; // 0x4C
public static readonly int ShineColor; // 0x50
public static readonly int DisplaceMap; // 0x54
public static readonly int DisplaceSpeed; // 0x58
public static readonly int DisplaceStrength; // 0x5C
public static readonly int DisplaceDirection; // 0x60
public static readonly int TouchDisplaceMap; // 0x64
public static readonly int TouchDisplaceSpeed; // 0x68
public static readonly int TouchDisplaceStrength; // 0x6C
public static readonly int TouchDisplaceDirection; // 0x70
public static readonly int GlowColor; // 0x74
public static readonly int TouchGlowColor; // 0x78
public static readonly int BackgroundPixelScale; // 0x7C
public static readonly int TouchBackgroundPixelScale; // 0x80
public static readonly int NoiseMap; // 0x84
public static readonly int NoiseTint; // 0x88
public static readonly int NoiseRadius; // 0x8C
public static readonly int NoiseSmoothness; // 0x90
public static readonly int NoiseEvoSpeed; // 0x94
public static readonly int NoiseDirChangeSpeed; // 0x98
public static readonly int NoiseDisplaceStrength; // 0x9C
public static readonly int SDFCellSize; // 0xA0
public static readonly int SDFSmoothness; // 0xA4
public static readonly int SDFFalloff; // 0xA8
public static readonly int SDFMoveSpeed; // 0xAC
// Methods
// RVA: 0x1D1DF2C Offset: 0x1D19F2C VA: 0x1D1DF2C
private static void .cctor() { }
}